Hello,
I thought I'd share with everyone my project I'm working on at the moment. It's a remodel of the Sacred Forest Meadow from Ocarina Of Time. It's nearly finished but there's still a few tweaks to be done so if you spot anything that could be changed or improved upon please let me know!
You can see the process behind this remodel on my blog at
www.jturnerfx.blogspot.co.uk and a walkthrough of the model at
http://vimeo.com/jturnervfx/sacredforestmeadow
Here's some screenshots as well!
Thanks for looking,
Jack
Replies
Now I don't know how long you have learnt 3d for, or if the aim of the project was to create it exactly how the N64 version did, so perhaps take my crits with a pinch of salt.
But I also think you should not only "copy" the original setting but improve it. I'd love to see a reinterpretation of that place.
I agree with this completely. It looks like the same poly count as the N64 version, but you just added high res textures, better lighting, and AA. You should really consider building it with modern specs in mind.
Many Thanks,
Jack