Hi, my name is Razvan Stanciu.
I want to show you what I will make from now on and hopefully I can get some tips.
The first model it's a box ( the concept can be found here http://www.polycount.com/forum/showthread.php?p=1748899 ) with 1.179 tris, normal, specular and glossines maps.
Hy Razvan
I think u should let ppl know that this is actually your first low poly asset that u've actually complete.
Anyway...u know that i like how it turned out and that i know you can make more good assets.
Have fun!
Yes, nimlot26 is right, this is my first lowpoly complete(with all the maps), 'til now I didn't worked with normalmaps or gloss, I had some attempts to make normals but only after nimlot26 guided me I managed to make an... almost... flawless normal map.
My kind regards nimlot26 and thank you very much for helping me!
You've got some really nice models there. The main problem I see with those is that some of your high poly edges are a bit sharp and don't read too well on the low poly.
Otherwise, I'd recomment revisiting the specular work of some of the models to give it a bit more 'pop'.
Replies
I think u should let ppl know that this is actually your first low poly asset that u've actually complete.
Anyway...u know that i like how it turned out and that i know you can make more good assets.
Have fun!
My kind regards nimlot26 and thank you very much for helping me!
Otherwise, I'd recomment revisiting the specular work of some of the models to give it a bit more 'pop'.
Keep it up!