I want to add metal welds to a highpoly. The easiest methods obviously involve ZBrush or Mudbox but I have neither and don't really have time to get the student version of Mudbox or the money for ZBrush. Is there a decent way to create these welds that you often see on modern highpoly models for baking?
Thanks.
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You could also try doing this in photoshop, but that would require a little bit of pre planning with how you split up your UV islands, but totally doable.
And the thought of Photoshop had occurred to me. But as you said sorting out UV islands would be an obstacle and I already struggle with those.
I've used the resulting curves exported as geometry to mudbox for some slightly nicer looking welds.