Hi guys, title is the question. I saw an amazing video of someone using bodypaint in Cinema 4D and saw some plguins for 3DSmax that allows it. Is there a way to do projection painting for maya? Even if it includes Photoshop. It would be pretty useful and interesting to use. Thanks!
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Closest thing I know of that Autodesk encourages is the use of Mudbox, which actually has an amazing polypainting workflow. I believe they make it quite easy to transfer meshes back and forth if both are installed.