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First Sculpted Female Head - Mudbox

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BubblegumTate polycounter lvl 5
This was my first character done in many years, and the first ever sculpted. It started as a sphere in Mudbox, and I'm very proud of myself for finishing it out. However I still see a very, very long way to go.

There are quite a few things that bother me. Number one is the emptiness from having a neutral expression and pose. Should it have been made already having an expression? Should I do a bit of rigging/morph posing to give her some for presentation? As well, where the hair meets the head is glaring. I'd like to figure out a way to mask that a little bit.

I'd love any feedback. I need to fill out the character side of my portfolio, which is empty. I'm trying to work through ideas to get a better feel for characters, and I know it's long process. Thanks again.






My reference was Lil Debbie, model, fashion designer, rapper:


I'll warn you ahead of time about the world you jump in to when you google her.

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