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Fistful of Frags (released MP Source mod) seeks character artist and weapon animator

Hello, maybe you heard about us, maybe not ^^ here's some info:

Released 5 years ago, Fistful of Frags is a western themed, multiplayer/coop FPS mod made in Valve's Source engine. We keep improving and expanding year by year, adding new features as custom bots, dual wield guns, self body awareness or new game modes (zombie survival among latest batch). Check it out:

www.fistful-of-frags.com
Greenlight page (as a F2P game)
www.moddb.com/mods/fistful-of-frags

We are in need of a character modeler to create new player models from the ground up (concept/model/skin). The only creative restriction would be some fixed proportions, given how models will be rigged into the standard SDK skeleton, team colors, and a couple of add-ons that must be present in both models (bandana and beard). Other than that, we are expecting a fairy high triangle count (up to 15k triangles + some LODs), normal maps baked from high poly source, 2048x2048 px diffuse map and phong/env reflection maps.

Also, another open position is weapon animator. 3ds max required to edit existing guns, in case of new guns or you don't mind to start from scratch, any other package that support smd format would be valid.

If interested, send me a PM and we'll get in touch.
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