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How to bake a character with multiple pieces?

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Azaraen polycounter lvl 10
Do you guy bake it as one grouped mesh?

I am using xNormals. When I use it, I bake out each item separately. Boots. Hat. Clothes. Skin.

But I was wondering, if there was a better way? Do you bake 1 whole low poly character with a whole high poly version?

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