I'm not a really good modeler nor experienced one,but,from what i've read here for last half a year,the plants/vegetation budget has to be kept low,so it doesnt affect performance when multiple instances of it are used.
Those leafes look poly-rich,i've seen it mostly done with quads and aplhas.
Whats the polycount of that plant?
3300 tris the whole plant: Vase, stones (4), stems, leaves.
Leaves are almost quads, with a few more polys to have the shape more organic and less space of opacity-surface. The really big amount of polys is on the vase/stones. As for the the plant size, it will be almost 3 meters of height, quite big for an interior one, so I used more polys for this one.
the problem with the plant arent the leaves (leaves look good) but the vases looks very high poly. hard to say without a wireframe but thats where i'd start optimizing. 3300 tris is definately too much for a propr like that.
also the stones dont need to be seperate 3d meshes, you can just have a slightly displaced plane over the top of the vase.
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Those leafes look poly-rich,i've seen it mostly done with quads and aplhas.
Whats the polycount of that plant?
Leaves are almost quads, with a few more polys to have the shape more organic and less space of opacity-surface. The really big amount of polys is on the vase/stones. As for the the plant size, it will be almost 3 meters of height, quite big for an interior one, so I used more polys for this one.
also the stones dont need to be seperate 3d meshes, you can just have a slightly displaced plane over the top of the vase.
I used too many polys in the vase/stones indeed. Here is the wireframe: