So in my WIP thread someone suggested I try and use a Dutch angle (
http://en.wikipedia.org/wiki/Dutch_angle ) for my portfolio shots.
Here's the thread for reference:
http://www.polycount.com/forum/showthread.php?t=101588
And the dutch angle is a common cinematic technique that I was unaware of until it was mentioned. I want it to accentuate the "anti-gravity" feel. My question is, how do I go about doing this?
I capture all my images with the tiledshot command, and get those angles by holding ctrl and clicking play from here. I'm wondering how I'd go about getting a perspective other than a fixed head on view. Thanks.
Replies
http://udn.epicgames.com/Three/MatineeUserGuide.html#Camera%20Actors