Hello everyone,
So im trying to create a terrain in cryengine using a heightmap.
I want my terrain to be 256*256 (1 meter) and import a highresolution heightmap
that is 4096*4096.
But i can't. I can only import a heightmap of 256*256.which doesn't have any kind of detail.
If I want a heightmap of 4096*4096 i have to make a terrain of 4096*4096 meteres.
What the christ?
Can't I just make a small terrain that's very detailed?
Thanks.
edit:
Also when I import my heightmap the terrain scales/stretches vertically. I try to reduce range heavy/light...my terrain disappears.
Is there a way to import a heightmap and create a terrain in CE3 properly?
Replies
2. What i usually do is to set the terrain height to something more fitting like 512 and then i do a normalize. But you have to do the height change before you import your heightmap otherwise it will cut off the tops. So yeah change the height to 512 import your map normalize and then resize it to 256.
but the scale is way off , i just don't need a 4 km terrain.
When I resize terrain this happens:
The set height, normalize seem to work ok, ill be experimenting more with those.
thanks.
I don't know how the resize calculation is done but maybe a resize from a lower resolution will work eg. 1024 to 256. You'll lose details but as long as the general shapes are there it's fine since the details can be added through sculpting the terrain.