Maya 2012
Transfer maps envelope not right
So while I am trying to make normals using the envelope searching for the high mesh my envelope turns into a screwy looking cone
I have tried different "seeking" methods of the envelope under Advanced Options inside of the Transfer Maps window, but they don't seem to change the evelope shape while it is seeking the High Mesh.
Ideas??
Replies
will give it a go today
and my group decided to totally change the scene content from a modern day city to "aliens and cowboys" so my city props are no good.... thanks. Working on a cactus now