It's been bugging me for too long now. It's correctly scaled in Max (the rib like structure), but it exports out slightly larger. I've tried resetting the xForm however that doesn't work. I've rebooted my Max scene and Cry level to no avail.
It may be worth mentioning I've been flaffing around the xForm as it simply doesn't reset to the world co-ordinates. I've adjusted the pivots in all ways, along with the the Local/World orientations. I fixed it by eye-balling it by adjusting the 'Adjust Pivot Point Center' feature; but it's still not recognised as a proper xForm reset you see, hence why I think it's not rescaling in engine.
Thank you
Replies
http://www.crydev.net/viewtopic.php?f=315&t=94539
Thanks for your replies.