Hello!
I have an ongoing project of mine and for the past year or so I've been trying to get polycounters involved, but I realized I probably posted the thread to a too 'dead' part of the forums, so I thought I'd try my luck here...
I guess I could introduce myself first; my name is Tyler Rhodes, and I'm an animator who decided one day to make an animation about evolution. What's special about the animation is it involves many people who 'evolved' their drawings over time, which I then animated. I wanted to stray from the typical depiction of evolution as a linear process and instead represent it as a branching structure. You can see the animation here
[ame="
http://www.youtube.com/watch?v=N8X-j0dbZWs"]Evolution! version:Patrick Henry School of Science and Art - YouTube[/ame]
with more general info on my process, artworks etc. here
http://evolutionanimation.wordpress.com/and if you'd really like to know more without having to read, I explain a lot about the project in this radio interview, here https://soundcloud.com/thecreativehabit/tylerrhodes
I've gotten international attention for this project, and since its inception, I've kept doing evolution variations with more groups of people, and amassing even more drawings ( I have over 1,500 animals now!).
One of the themes of the project are these repeated drawings, and I've been trying to get artists to take their own spin on the various creatures and 'evolve' them further in their own style (so that they aren't limited to crayon!), which is where you all come in!
Ok, so here's a bunch of the creatures I have thus-far...
ttp://evolutionanimation.files.wordpress.com/2013/05/tyler-rhodes-evolution-phylogenetic-tree-extended.jpg
My creature who started it all was in the middle, and spawned all the variation you see extending out in generations from the center.
For these new artworks, I was having people simply select a creature from the tree, and either pay homage or 'evolve' it further, and in their own style.
So yeah, that's basically it! I've been asking lots of artists to lend a hand, but only a few have responded, and I think there's nearly limitless creative potential in these creature drawings to be tapped.
So, in honor of popular science education and Darwin Day, let the art commence!
Here were some artworks from me, other artists, and fellow polycounters to give you an idea of what can be accomplished... Thanks!
Replies
Ive also almost finished a new animation based of those orchids up there, and I have of ton of new plants that I haven't scanned/organized yet as well.
Some more pixels...
Here's a quick model to act as a warm up:
Rather then recreating a drawing, I added my own species variation to the tree. Its common ancestor is near the bottom left of this image, under the M shaped plants and above the green bush:
I really need to finish scanning my new plants and arrange them some way; they're pretty different from the ones on that tree there.
Here are my extended trees with brand new creatures! Ive done a view artworks myself referencing some of these newer creatures, but it took me until now to tie them all together. Mostly I took the existing tree, but started new lineages beginning where the other trees ended, effectively creating 12 generations instead of 6 in those lines. The red circle denotes a separate lineage from that point in another offshoot, which you can see in the second image there.
https://sketchfab.com/show/xaoVy6wxkfvwo8H8OXK3HP53a6o
I tried going for a sloppy crayon look, tell me how you think it turned out.
In other news: boatloads more plants!
I've been playing around in Unity lately trying to get a sort of 'crayon world' of all the creatures that you can walk around in. I feel like I'm actually getting something coherent at this point.
And I thought I might as well upload a picture of this one since sketchfab is kinda inconvenient:
Some more hastily made plants of the same 'generation' as the purple ones.
Another test plant, one from earlier generations
Another!
Getting somewhere....
Some more strange plants
Some some plants in Unity. The green ones look pretty hideous, I'll probably redo them.
Hello! My name is Shelley and KristaW and I are officers of our school's ZBrush club. Today we hosted a sculpt Jam where each participating member picked a critter from your evolutionary tree to sculpt. We have a tumblr post here with all the entries: http://zclub-ais.tumblr.com/post/53073044989/we-hosted-sculpt-jam-8-today-in-zclub-our-theme
The above example was my work for the day. The specks overlaying the drawing were pointed out by another student as looking like confetti so he eventually became a confetti spewing party bug.
Thanks for sharing this work and encouraging others to take part! We had a lot of fun today.
Some more weird plants
https://dl.dropboxusercontent.com/u/59922961/evolution%20game.html
Standard FPS controls, all you can do is mill around looking at plants for the moment.
Windwos https://dl.dropboxusercontent.com/u/59922961/evolution%20OR%20alpha%200.1.zip
Mac https://dl.dropboxusercontent.com/u/59922961/evolution%20OR%20alpha%200.1%20mac.app.zip
Managed to make another version of my evolution 'game'(now with animations and music!)
PC:https://mega.co.nz/#!cchDwKBS!xM2HsloQUuoX1LH9Mv2QFYl19nPQ9CdAzMY3TWnTUJs
Mac:https://mega.co.nz/#!MBIAWACR!r9JZBkLDxH8O-uk9Ha_jmBZSkWvoBcJyJLmp40_pjUY
Rift versions: http://www.riftenabled.com/admin/app/282