IntroducingThe Spy Raptor
Red and blue skins with uber textures
Zombie skin compatible
an array of hats fit without editing the hat itself
ok, So I've been busy getting myself acquainted with Blender and its Smdtools over the past month or so and I've worked on this model for the spy of Team Fortress 2 , there were a few problems when i was starting out with SDK content of tf2 (canteen,medal bone, flag) which appeared to be out of date.
I got all that worked out so i think all i need to do now is all the facial animations and fix the hats that have major clipping on them
However I'm not sure if its just me being naive or if smdtools is bugged but I'm not sure how to do flex animations with smdtools 1.6.3 with Blender 2.65
heres the link to the tf2 skin
http://tf2.gamebanana.com/skins/123900
anywho, how does it look guys?
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*not yet in public release though