So i have been working on a project to put into unity. I haven't done an environment ever, (other than a living room, but this is a lot different), so this is a learning process for me. Im hoping that posting on here will get me some suggestions of what I need to do to get this going in the right direction a little bit faster.
so far I have this and am blocking the interior parts in (under the tree). The interior I will have no problems getting to work out the way I want. However any recommendations as to what to do as far as blocking in terrain would be super helpful. Should I use mudbox/zbrush, or stick to softimage and 3dsmax for now.
Anyway here is the images.


And the character for the environment (not textured yet)

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