Hey guys, so I've been having some weird issues working in CE3 today. I just started to bring in some basic terrain textures to get some stand-in textures on the terrain. I have been adjusting some of the values in my terrain materials and then all of the sudden it does the following to all of my objects:
I notice that it seems to happen when I had been adjusting the detailTextureStrength parameter. I've tried undoing it but it doesn't fix it. Anyone seen this before or have any other suggestions as how to fix it?
Thanks in advance.
EDIT: Sorry for the spam, I was able to fix it by replacing the material on it. It had the basic template material (grid pattern). I just threw on a random SDK default material and it fixed it.