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attempts at skin rendering

naturally I hold Jorge Jimenez in high regards for the strides he has made in realistic skin rendering so for my thesis I am looking at skin rendering for games.

Jorge Jimenez
A-Practical-Appearance-Modelfor-Dynamic-Facial-Color_zpsdbd72237.jpg

My Progress in skin rendering
naturally I have had to adapt the approach since Jeorge's work is of high res standard 6000x6000 so I am aiming at bringing it down to 2048x2048. this is just testing renders as the finished piece will be a whole body model but looking at nailing the render setup first. Right now these have no thickness maps as thats my next step.
Highres_Screenshot_00001_zps9780625c.png

Highres_Screenshot_00000_zps22f9ae38.png

any critique is welcomed and much appriciated
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