Hey there,
as part of my anatomy studies I've decided to choose Marvel's original Hawkeye concept as my next project.
My goal is going to be to finish the whole piece as a low poly game character in roughly one month, and to learn and apply as much anatomical knowledge as possible.
Although mainly focusing on the way Hawkeye was represented in the Marvel comics, I'm going to tweak him a bit to represent him as a more masculine character. It's planned to give him a way more defined facial structure. Also I'm planning to drift his color scheme into a more blueish darker range.
The way they represented him in "Hawkeye: Dark Reign" gets pretty close to that:

Here's what I've got so far. Started out with a detailed basemesh in 3dsmax, currently working on the head. Currently his eye area as well as his mouth corners seem a bit off to me. However, maybe you can give me some input on that.

Hoping for feedback, thanks in advance.
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As well as the basis of the body:
Been combing these pages for a while recently and my inner comic nerd finally drove me to comment on something, hah, bout time I guess.
I've never been reading the Hawkeye comics myself, I just really liked him when browsing through several superhero characters.
Thanks for the input! Gave me a lot more references to work with now.
However, now I'm back on this.
Whats changed so far is stepping back a few steps, and reworking and redefining some of the anatomy. Especially around the torso there's been barely definition for a muscular character.
Here's the current status.
Shoulderbelt (?) is barely touched yet, and just there for holding the parts together visually. Not sure what technique to use for it quite yet.
I probably just need to get some more references on that in general, as every reference I've got shows an entirely different approach of this part of his clothing.
At any rate, try posing your model with the bow at full extension and size the arrow to fit.
Silly me - I didn't realize until after I hit 'post' that he's holding it wrong - the string should be under his arm. Look at some archery reference shots and re-work the pose. Some of the comics seem to draw it with the string above the forearm, but that is wrong and would spend most of the bow's energy cutting up the archer's arm...