Well, I decided to participate in this year's global game jam, an activity to make a game in 48 hours.
First night was game design night in which i didnt create any assets. THe next morning everything begun. I started out with some concept art, and then moved on to making these in 3D.
Ingame look and feel concept art
Speed Modelling/UVs/Texturing/Autorigging/speed animation! Main character
Replies
Pura Vida!
- D. Carmine