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3D Dinosaur - Parasaurolophus walkeri

Hi there! :D

Well, last semester at Uni....
This time, we have a task of modeling a dinosaur soooo... I chose Parasaurolophus walkeri.

Painted a silhouette with help of images found on the internet, obviously we never know how EXACTLY it looked but i guess its pretty close... let me know if something looks odd to any of you as i will be doing a basemesh in max based on it.

Also, did some colour designs, haven't decided yet tho :/
Would be nice if you guys would let me know which one you like the most and why :D

designs.jpg

Replies

  • Yoshiku
    finished base mesh.

    basemeshnolable.jpg

    I will start sculpting soon :)
  • Steve_T
    Looking good, just try to keep your quads as square as possible because they divide better in ZBrush or Mudbox for sculpting details. I've drawn over you image to show you what i mean

    Untitled-2_zps9a355f4c.jpg
  • Clark Coots
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    Clark Coots polycounter lvl 13
    solid base mesh, you could add an edgeloop around the rear leg shin and toes, as well as the front leg hooves to square out your polys a bit more.

    EDIT: hehe Steve T beat me to it, exactly what he painted over.
  • Yoshiku
    Thank you for the feedback!
    I added the extra loops around the legs and toes as you guys sugested :D
    I also adjusted a bit the stomach as it was really straight.

    Didn't do a lot of work on it for a while as I was working on my FYP as well, but here's some sculpt progress so far:

    sculptprogress_nolabel_.jpg


    There are no claws yet, as I will add them seperately
  • Yoshiku
    gaaaah.... ended up not posting up to date progress here as I was also super busy with fyp...

    Here's a finished sculpt and low poly images.
    I will still be texturing it so I will try and post more progress during that.
    comments and criticism still welcome! I would like to know what could I improve on more for next projects :)


    M44qxK1.jpg


    84SeFt1.jpg


    zNRjEWP.jpg


    lFhPxVS.jpg

    Low Poly


    zVVMUD0.jpg
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