sorry if this is a sort of re post I searched did not find what I was looking for.
Anyways, I have a plane that I have modeled in to a 64 unit wide by 256 piece and I wanted to use the bend modifier at -90 to make it a 90 degree bend that would snap to the grid (grid is 16 units) and the sides would just not line up, no amount of turning the piece or whatever got it line up on the grid with the other.
So Then path deform WSM on a circle to try to get it to work and same flawed results:poly127:. Am I missing something here? This is the piece attached (just a little test piece to see if i can get this to work.)
Replies
My suggestion would be to check out this article on the making of the Zest Foundation I don't know if it would work for you, but he bends the pieces after they are baked down. Less geo to to wonkey.