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3D Body Modelling Practice, Beginner Level

I have just started my 3D Body Modelling module on the second year of my university Computer Games Design course but I started to practice 3 weeks early. Looking for feedback on my progress, critique of my work and techniques and any other helpful advice. :)

I am completely new to Character modelling and Zbrush but I'm hoping to take my knowledge and skills further. The piece in this thread is a generic heroic male character of slightly over exaggerated proportions, however I aim to maintain a realistic overall aesthetic. Following Scott Spencer's book. Zbrush Digital Sculpting.

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