This is my first real character, though I've done some basic characters in max before.
Not really using any concept, just using a collection of reference images for now. Though I'll have to figure out what kind of clothing/armor to give her.
Here's some progress on the head:
The eyebrows, hair and eyelids are just placeholders for now, to help visualize the character.
I think the nose needs some work and the "Sternocleidomastoid muscles" aren't right either. I'll have to look at some more reference.
Ignore the shoulders too, I've only focused on the head for now.
Oh and there's holes in her eyes for some reason, but I'll replace those too.
On a side note, I'm an aspiring environment artist (portfolio in sig), but I'm starting to like doing characters too. Is there any point in developing my character design skills or would I be better off focusing solely on environment art, or maybe adding level design?
Any crits/comments would be appreciated! :thumbup: