hey!! Leticia Reinaldo here
I'm going to post the WIP of my "Character for Games" class instructed by Onelunglewis.
I'm a student at Gnomon School in the 2 year program.
you're welcome to critique
this is the concept from Massive Black website... it was in black and white so I add some colors to test how the textures are going to look like.
here is the material separation.
some reference images for the looking of the textures and some colors ideias.
some block study and testing silhouette.
that's it.
thanks for all
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trying to start as low as possible
image in gray and with the material division.
still need some veins and wrinkles...
not sure if the hair fits the style.
that's it! comments are more than welcome.
here is the final (i think) version of the organic parts...
posting the hardsurf stuff soon
thanks for all the comments!
viewport 2.0 render to test the normal maps and AOs.
here is the wireframe for the game res
here is the final for my character for games class
a lot of fun doing and a lot of errors generating maps...
thanks a lot everyone.
thanks Jackson!!
maps
final render 1
I will post more angles later
turrrrrrnnnnnnnnnn!!
Ben Mathis (poopinmymouth) I love your tutorials... it helped me so much.
any critique from you guys will be more than welcome!