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VTOL

caffeineadic
polycounter lvl 6
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caffeineadic polycounter lvl 6
VTOL vehicle I'm slowly working on.
I started the concept in Maya and just progressed from there; picking pieces of vehicles from reference and adding them to the model.

Base model, main shapes:
vtol01_blockout.jpg

Refining the shapes:
vtol01_detail_01.jpg

More refined shapes; Mental Ray render:
clayRender01.jpeg

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