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Maya Transfer map problem [diffuse,alpha]

Sakunia
polycounter lvl 7
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Sakunia polycounter lvl 7
Hey polycount!

For a while im working on a out door environment.

i started to work on the textures for the terrain now i runned into a problem
i'm following this tutorial thats founded in the wiki.

http://www.oggyart.com/tut_handpaintedgrass.htm

It seems like Maya transfer map ignores alphas... is there any way to fix this or any other way to render this?

i hope somebody can help me..

Sakunia,

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