Hey Polycounters,
I've been doing 3D for a long time, but this is my first post on the forum.
I'm working on a Steam game called Contrast. The production is pretty busy, and I don;t get a lot of time for custom work, but I've put in some extra hours on my own time to make some custom stuff in the past and I wanted to post some shots of what I'm working on now for critiques.
So, at the moment, I;m working on a grandfather clock for the house of the main Character. Anyways, here's what I have of the model so far. I'll post updates as I get more done.
Thanks.
-The Visor
Replies
Thanks for the reply!
On a quick glance I'd say that proportions are good. Maybe make the clock a tad taller? It seems taller in the picture. Aside from that, well you probably know about it all but it's missing the small details (hinges on the front and the side), the small 'legs' of the clock would also help.
Anyway, the bulk of it is gonna be texturing, but it should be a nice simple prop!
Thanks.