I'm interested in learning Modo scripting as there's a few things I'd like to do but don't really have a great place to start from.
I know there's a Wiki but it's somewhat incomplete and I haven't found a really awesome source of info yet.
Anyone have any leads on tutorials or how to get started?
I'd prefer a dead tree book because I find I can learn better that way but online stuff will do as well. I just keep coming up blanks when Googling ... is it not a popular enough topic?
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It's also handy to check the command history. Everything you do in modo is logged, giving you the commands sent to the program. If you scale up the little command window in the bottom right, you can get a full list of your command history for that session (under the History tab there).
Farfarer - True, and I've been doing those things. I wish there was a resource that would walk you through, say, a custom exporter.
I wrote an SMD exporter (for the Source engine) and because it's a script it's really slow for larger meshes. A plugin would be waaay faster.
Or, barring that, if this is like the early days of Quake mapping and QC coding where it was basically look at what's out there and figure it out yourself.
i never used too much of modo but i found with other packages i was able to just jump in and read the docs for the needed commands, since i am already a very experienced python programmer.