Hi all
First time to make weapons, spent a long time with the metal material.
I Use Direct X shader in 3ds max, diff map, spec map, normal and gloss
It will be the animation and setting in the engine UDK
Looks good. Nice cool metal texture. It strikes me more like some kind of toy prop. Maybe a BB gun. The sights could be a little bigger. It looks more flat than smooth to me. The safety switch should stick out more. Adjusting the texture would fix that. Letting the magazine stick out downwards just a bit would add something to the silhuoette. I would shorten the slide. Look at the picture. Great work mate!
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