Hello,
I have a problem. This is my scene in viewport:
This is my scene in-game:
I get horrible seams due to lightmap resing down, how can I remove the LOD, to take a good tiled shot?
Also wtf is happening on the right screenspace?! How do I fight it?
Replies
I think there is a way to control the LOD distances for the lightmaps somewhere in UDK, can't remember it right now though.
The yellow thing on the right is most likely caused by bloom, change the threshold to something reasonable like 1 or 1.5.
I am not sure about playtesting, I will try that later.
http://udn.epicgames.com/Three/CapturingCinematicsAndGameplay.html