latest update, just a few alterations, leg shield etc, not set on the color scheme yet either blacks and greys for leather and metal or browns and beige for leather and cloth rags etc...?, going for a 'Mad Max' inspired out lander female, any comments or criticisms well appreciated
thanks nacertag just got the obvious few things to sort out ie her foot lol, originally i wanted a plain t-shirt but think at the moment its missing something may give her a military style open shirt over the top, unsure yet well see and then start adding some colors.
Is it so weird that the thing I dislike most is that her toe is sticking out of her ... whatever that is? That'd be really uncomfortable to walk around in.
Thanks @Tim Vithor im going for a wastelander style maybe with a hint of tank girl but less color :P
yh have gotten rid of the open to thing it was supposed to be she would where whatever she could find, the shoe was from the homeless character in my first concpets but thinking just going with a nice biker style boot
You might want to consider adding some lengthier cloth element/s. As it stands right now, there isn't really anything in the design that would benefit from a cloth sim. Maybe try adding something like an open jacket with a long tailcoat. Or perhaps a long scarf or belt.
Nice drawings! They're all really similar, with little change to the silhouette, so I kiiiiind of think it doesn't matter which one you go with. But I like #3 because it feels cleaner. Some of the others feel noisy to me.
@Chewy in no what you mean about the cloth still playing around with concept i was originally going to add a scarf but felt i wanted to show of her neck tatoo bay draw som ideas with a kinda droopy scarf going on
@Elyaradine thanks, im am torn between number 3 and number 8 at the moment, i felt the original no 1 was abit plain, however number two is nice, but it makes her chest the main focal point which isnt where i wanted to go with this character.
cheers guys decided to go without the shoulder pad been trying out several possibilities with really cool design but nothing that i thought was perfect for this character decided to go with a rucksack (giving me more place to add detail whilst the top still remains simple in look) also the shoulder pad limited the effects of cloth simulation.
@Ziemanskye gonna try and encorprate the feathers still though a they were something i really liked from the initial design. just curious, what was the complaint id already fixed? :P
Need to move onto modelling stages really will upload more progress soon
Strange as it may be, I tend to think that character designs are better when they're kind of practical: never been a fan of the chain-mail bikini stuff - armour should be, well, armour....
Ive switched a few things around included a shoulder pad more in the region of waste lander and kept the feathers as they were a key area in the original concept. added a kind of rag style item attached to here belt to dry hands etc more of a convenience thing and would look nice simulated in Houdini. need to start modelling asap so i will put down the concept at start first thing tomorrow. There are always going to be alterations in the modeling stage but i am happy with the basic design. critics are welcome
@Dryulya thanks for the comment 'excellent drawings', my drawings skills have defiantly increase since the start of this competition
@Ziemanskye the hole in the shoe was purely a kind of she wud wear whatever she found in the wastelands obv she hadnt found a new shoe yet
UPDATE: finding it really hard to get time to continue my model things a bit hectic at the moment but Im trying to complete on time, way behind schedule so a few sleepless nights ahead I think. still block base models out and changing a few ideas on the road, hairs probly going to be the trickiest part dont know weather to go for modeled hair which would look exactly as i intended but wud not move, or fur/hair in houdini which i dont no anything about haha
Replies
Looks like a tribal Tank Girl.
yh have gotten rid of the open to thing it was supposed to be she would where whatever she could find, the shoe was from the homeless character in my first concpets but thinking just going with a nice biker style boot
You might want to consider adding some lengthier cloth element/s. As it stands right now, there isn't really anything in the design that would benefit from a cloth sim. Maybe try adding something like an open jacket with a long tailcoat. Or perhaps a long scarf or belt.
Good luck!
-Chewy
@Elyaradine thanks, im am torn between number 3 and number 8 at the moment, i felt the original no 1 was abit plain, however number two is nice, but it makes her chest the main focal point which isnt where i wanted to go with this character.
- Se
@Anais i really liked number 4 as well a sort of military top but i dont wanna go to much into the military tank girl side
Just need to start work on the legs as havn't spent much time on them yet...
i like the shoulder pad too.
@Ziemanskye gonna try and encorprate the feathers still though a they were something i really liked from the initial design. just curious, what was the complaint id already fixed? :P
Need to move onto modelling stages really will upload more progress soon
Strange as it may be, I tend to think that character designs are better when they're kind of practical: never been a fan of the chain-mail bikini stuff - armour should be, well, armour....
Ive switched a few things around included a shoulder pad more in the region of waste lander and kept the feathers as they were a key area in the original concept. added a kind of rag style item attached to here belt to dry hands etc more of a convenience thing and would look nice simulated in Houdini. need to start modelling asap so i will put down the concept at start first thing tomorrow. There are always going to be alterations in the modeling stage but i am happy with the basic design. critics are welcome
@Dryulya thanks for the comment 'excellent drawings', my drawings skills have defiantly increase since the start of this competition
@Ziemanskye the hole in the shoe was purely a kind of she wud wear whatever she found in the wastelands obv she hadnt found a new shoe yet