Hey everyone, I'm new to posting on the forum so I hope this is the right section for this. Please tell me if I am wrong.
So I'll just jump right on in here, I'm currently working on a dissertation piece for my final year at university, and I would like to ask if anyone would be willing to explain the general workflow they go about when creating assets, either for games or general 3D Art, I am mainly looking for Robotic/Mech workflows but honestly any workflow will help in my research.
Also as a side note, if anyone knows of a good place to find more information about such things, would you be so kind as to point me in the right direction. Thank you for taking the time to read this.
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