Hey,
looks like a solid start so far.
Although it seems to me that his face is pretty flat.
The eyesockets appear to be too far out, especially visible in the last shot.
The nose looks somewhat boring, but works I suppose.
Not sure about the mouth, it might need some more bending to it.
However, check your reference if there is any, as I'm still studying myself.
The best way to improve your sculpt is to learn anatomy. Also posting reference pictures you are using will helps us to critique your work and give you more specific feedback.
I am still pretty new to sculpting but here is what I notice with your sculpt:
The features of the face all seem to be very soft and the transitions between the planes of the face are not very well defined. I think this makes the face appear as though it is covered with the same thickness of fat all over. I think if you further define some of the land marks of the face like the temorporal line along the side of the forehead, the supercilliary arches/ brow region, the zygomatic bone where it forms the prominence of the cheek, and the nasolabial folds the sculpt will have more depth and show how the underlying structure impacts the way the skin lays over the different areas of the face.
Below are a few links I have found helpful in learning the anatomy of the face:
Spend some more time studying form. Right now the head doesn't have any kind of underlying bone structure - no cheek bone for example.
Read up on anatomy and form, especially the Asaro planes for head sculpting.
Replies
looks like a solid start so far.
Although it seems to me that his face is pretty flat.
The eyesockets appear to be too far out, especially visible in the last shot.
The nose looks somewhat boring, but works I suppose.
Not sure about the mouth, it might need some more bending to it.
However, check your reference if there is any, as I'm still studying myself.
I am still pretty new to sculpting but here is what I notice with your sculpt:
The features of the face all seem to be very soft and the transitions between the planes of the face are not very well defined. I think this makes the face appear as though it is covered with the same thickness of fat all over. I think if you further define some of the land marks of the face like the temorporal line along the side of the forehead, the supercilliary arches/ brow region, the zygomatic bone where it forms the prominence of the cheek, and the nasolabial folds the sculpt will have more depth and show how the underlying structure impacts the way the skin lays over the different areas of the face.
Below are a few links I have found helpful in learning the anatomy of the face:
http://www.youtube.com/playlist?list=PLtG4P3lq8RHHFhiyjXP4UT-yUo7pC13GQ
http://face-and-emotion.com/dataface/anatomy/anatomy.jsp
http://www.plasticsurgerypa.com/index.cfm?event=SubcategoryView&CategoryID=35&SubcategoryID=153
[ame="http://www.youtube.com/watch?v=VEiBYgBmhH0"]Sculpting The Face - Webinar with Ryan Kingslien - YouTube[/ame]
Read up on anatomy and form, especially the Asaro planes for head sculpting.
Example: