Hey guys,
I know hardware is a rare topic in the polycount forums, but there is so much knowledge and experience in this forum that I thought that some of you may also help me out with deciding what notebook I shall buy. Unfortunately I am really a numbnut when it comes to hardware... ^^
I want to use the notebook for work (modeling, texturing etc. you know the deal) and for state of the art games. My budget is around 1500 (~2000$). Are there any notebooks you can recommend? Is there anything I need to be very aware of? What is really important?
Thanks in advance guys!
Replies
Is there a reason you want a notebook specifically? They're good for doing a lot of the other work (can easily program/communicate/document on almost any laptop out there) but 3D and audio (most laptops come with very bad, absurd latency audio with tons of noise) I've found kill high end laptops and are unusable on low end.
People often knock laptops because you are spending more for less because you're paying for the lightweight hardware. If you think it will be more convenient, and you can afford it - I say go for it.
I like the macbook pro, but not that I need to run bootcamp to use Max. If that ends up being the only downside, I may take the plunge (maybe learn Maya too, wtf!).
Anybody have a laptop they love to use for environment art?
Schenker XMG A722 ADVANCED Gaming Notebook 43,9cm (17.3")
Cpu: Intel® Core™ i7 3630QM 2,4 - 3,0 GHz
Ram: 16 GB DDR3 SDRAM (1600 MHz)
Graphics: NVIDIA GeForce GTX 660M, 2048 MB GDDR5
HDD: SSD (250 GB) and HDD (750 GB 7200rpm)
Display: Glare or Non-glare, 43,9 cm (17,3"), 1920 x 1080 Pixels
it costs around 1500€, what do you think?
Thanks for your help!