Polymorphic Games is looking for a knowledgeable C++ or C# programmer to assist in engine-level work for several commercial indie game projects.
A couple of things:
1) We have a half-dozen projects in various stages of writing and art. We don't at this time need new projects. If you have one you want to pitch, we'll talk after we get a few of the others out the door.
2) We're concentrating on single-player or local multiplayer at this time. No MMOs are currently being planned. If we ever have the $150M it would take to make one that stands a chance of competing, we will certainly consider it.
3) We have plans to self/crowdfund, but we make no promises of compensation beyond sales volume. Much as I'd like to pay people a fair wage up front, I just can't.
4) If you have questions or would like details, please PM here, or email me, darkspartan (at) polymorphicgames (dot) com
I will answer some questions here, but the amount I can tell you will be somewhat more limited.
Thank you for your time in reading this post, and in advance for your interest. I look forward to hearing from you.
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Programmer for 5 years