Hi Guys
I've started to do another female character, and this time I'm using Morrigan from Darkstalkers as my inspiration.
I've been working on her body for now, and aside from her hands (which is still in progress), I have reached this far. Comments and crits would be most appreciated as I'd like to get any major issues out of the way sooner. I'll be updating with progress as I go along. Thanks guys
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I think I need to adjust her neck/clavicle area. Looks a bit odd I think, but I can't work out what it could be >.<! Just gotta add her shoes, feathered straps and wings and it's onwards to texturing!
Crits + comments would be very much appreciated
Currently working on getting the body proportions and shape right 0
Also I'll post a much higher quality pic later on today. Shouldn't save out my twitter pics >.<
Comments and crits would be very appreciated
neilberard - Thanks a lot Neil! I'm still learning anatomy, and it's tricky to get right. I'm just looking at lots and lots of ref images. I have shown this to quite a few people, but they don't have a lot of experience with anatomy, and only notice the major things, which they didn't see any of in this case. I do want this to look right so I'm willing to put the time in.
I've made some of the changes you suggested, am I on the right track? Thanks again!
I can't really say much about your newest sculpt, I think it looks like it's almost there. Are you still going for a stylised / exaggerated proportion character or is she going to be more realistic? Depending on which direction you're going this may not be helpful at all.
More of a curve in the leg muscle following that slanted tendon.
Wider stomach or area of fat below the belly button.
More defined transition from rib to hip to leg.
Looking good though, looking forward to the next posts
I've been trying to balance the look, but finding myself flipping between stylised and realistic without realising it, if that makes any sense! I'm definitely going for more stylised, but not so much so that it looks cartoony. I'm gonna apply those changes and make a few tweaks to things I don't like, and i'll post back
SeanO'Connor - Cheers Aye, I've not gone back to the head for a while, and it present she has a more focused stare to her face.
I will definitely be posing her! In fact I want to make about three poses once I'm all done with her. Her trademark fighting pose, one with her sitting on bats and a more seductive pose.
Here's an update to her body. I've gone through a few things, namely the legs and arms, and her front side. Just need to remember to stretch out the fingers a bit. I'm gonna start on the wings now just to have a little break from her body, but your comments are always appreciated
I've also done a (really rough) posed paintover, and I'm actually starting to dig her progress. I didn't make any adjustments to her after her pose, and apart from her left arm, I reckon she's coming along alright!
I'm struggling with the iliac crest, because most of the reference i'm seeing shows her to have it incredibly pronounced.
I've made most of the changes that you've suggested, with the exceptions being breasts (they'd be held up by her corset top thing, so i'll sort them out once i've modelled them in, make them a bit squished). I've softened most of the areas suggested as well, although not as much as you suggested. I kinda liked the more pronounced musculature on her legs from her pose.
Anyhoo, updated pic.. I hope i'm going in the right direction! >.<
Probably my biggest inspiration for proportions was that rockstar concept artist Hyung Tae kim:
For some reason (even that Killer Bee), his proportions just seemed spot on with Morrigan... like it's perfectly Capcom.
Thick arms. Waist is half the size of the hips. You get a suggestion of the Pelvis (notably the illiac crest), and the muscular definition is perfectly believable.
I've not had a chance to address the shoulders yet, as I've made the changes before your post, but I can see what you mean on her 3/4 back view. It does look like she's shrugging in that.
I also appreciate you offering to do a resculpt for me, but I almost feel like I shouldn't because I've learnt an awful lot just by going back and forth and really trying to understand how all of this works! I'm still happy to give you the sculpt though as it'd be easier for you rather than doing a paintover
JacqueChoi - I absolutely love his artwork. He really exaggerates proportions, but it always looks correct. In that pic, I absolutely love Killer Bee's abdomen.
leilei - That link is super helpful! I'll properly read it before I go over and retweak Morrigan, but I'm loving the analysis on the proportions. It takes a lot of thought to go into those sprites!
Anyhoo, I made these tweaks before your recent comments, so I'm currently at this point.
I think I'm gonna do another pose, and take a bit more time with it this time. Any other tweaks suggestions you guys can think of, I'm more than happy to take. It's been a really great learning experience!
Keep It up looks like your on the right track.
Sean - That's awesome, i really appreciate your sculpt over. I've definitely made a few adjustments based on your sculpt, especially around the abdomen area. I think the only thing I kinda feel like is that her buttocks are really large on yours, but you're giving me another perspective, so it's just a case of balancing out everything. I will post a version some point this weekend.
Just out of curiosity, which mat cap are you using?
Thanks again
Sean - I've not made her as bulky or muscular as you have, but I did implement a lot of what you showed in your resculpt. I made her arms thicker, dug into her abs, worked and reshaped her back, and her clavicles as well.
Anyhoo, let me know what you guys think
Also. I think Hazardous is working on a Morrigan himself :P Looks like I've got competition haha.
I'm basically gonna retopologise this, but I am still very keen to receive any crits or make changes if they're needed.
In fact, I think I may have over done the boot wrinkles, so i'll fix that. Otherwise, hair and feathers will be alpha carded.
Texturing is my weak point and I'm aiming to 100% hand paint the textures (unlike my Pokemon trainer which used a lot of photo ref). Any tips or links/tuts would be very much appreciated. Apologies for taking so long to reply, and i'm looking forward to any feedback
I think you should spend some more time on the pelvic region though. Something about it looks off. just below her navel, the area there just kind of flattens out in a weird way. I'm no anatomy expert, but maybe just revisit that area. Its that area between the iliac crest, lower abs.
Keep it up. Can't wait to see this textured.
Here's the change I made..
I'm going to take a break from this in favour of the low poly project that's started today, but when I post again, I aim to have the some texturing sorted. Any other feedback would be most appreciate, thanks