Edit--
Latest update:
Hello again Polycount! I hope everyone has had a lovely holiday so far. I, for one, am spending my long awaited winter break from school (in school) making a new character I've been wanting to create for a while: a Queen of Hearts. So far I've only laid out the base for the high-poly - mainly in Zbrush - but I'd love it if some kind soul out there had some constuctive criticism to offer before I get any further. Oh, and please don't mind the shoes for now. They have been scrapped and a replacement is being created as we speak. Thank you kindly!
Replies
The intersection between the red dress and the chest armor could be made more interesting as well, not sure how, but the black chest plate just sort of ends abruptly in a loop and out poofs the dress.
And for reference, this is before exaggerating her proportions and after. Any thoughts?
The exaggerated version looks better and actually more natural to me. Maybe push the legs in a bit though. The face is, imo, the best part. Keep at it!
In any case, I think it's coming along nicely. Keep up the good work.
Up next: some extravagant makeup and more realistically falling folds in the fabric. B-)
Until next time!
Any comments would be highly appreciated! Especially if they happened to be constructive ones. :-)
Good job!
The textures and presentation are great, wonderful job.
also great lighting and pose.