So, after finishing some freelance work, I wanted to do a nice relaxing project.
Nothing too big, yet something to learn from. I gave 3Point Shader another try and really put much time on the texturing and shading part.
And yeah, the 3Point Shader helped me getting a result I´m quite happy with.
It´s the Demon Edge Sword from Dota
2.706 tris
Maybe I´ll try and see how it looks in Skyrim : )
Replies
*bump*
Thanks guys for your comments!
@ Add3r:
Baking went surprisingly well and the first bake was even the final one.
I usually get the bakings right, maybe some tweaking here and there, but looks like I had luck with this one ; )
Texturing and presentation were indeed heavily focused. I was very soon done with the modeling but I knew my older projects always lacked good textures and some nice shots. Modeling took me max. 30% of the project´s time.