First of all, I don't fully know if this is engine related or Max, so if everything looks ok in Max, it may be the engine. Nicolas is offline atm so I can't ask.
Anyway, the problem is that my Max viewport and preview look different to what I get ingame, with a much weaker result. I'm not sure why this is, so I've attached a few pics with my settings etc on them. Any thoughts guys? Its stopped me quite a lot lol:
Any thoughts guys? Cheers in advance.
Replies
But inside Max, I find zero relating to this. At all. My other vertex painted meshes don't have this issue, this is the first one. I even deleted the textures and started again and boom, same issue. Next test is to change the vertex pain modifier in the stack and just go totally from scratch, but then... I shouldn't have to.
Seems though you kind of solved it, exluding that you had to delete & redo :P
Hugs and kisses.