Hi polycount.
I'm working on a bicycle for a project.
My highpoly tobad i had some problems with the source file so i only go the smoothmesh to polygons converted mesh so i cant edit it anymore that easy.
Maya viewport 2.0
Lowpoly 5k tris now
My aim for the model is 6-7k tris mabybe less.
I hope i can get some suggestions for how to model the low poly and bake the chain & gears. I tried to bake it on a plane but didn't look that great and messy.
Sakunia,
Replies
Add some control edges to your low res so that the bake/smoothing groups dont get screwed up.
this is a screenshot of the lowpoly
I have now 70% baked at the moment, and I did a bit of textureing