Hey guys, i've made a Remington 870 shotgun, and honestly i'm not really happy with the texturing so give me your critics that may help me.
(sorry for my bad english)
first off, it's very hard to see the gun against the dark background. the very soft lighting doesn't help matters, and the gun doesn't seem to have much or any specularity going on. the shader looks very flat, and there's not a lot of information in the textures. the stock looks essentially all just one fill of dark grey.
first off, it's very hard to see the gun against the dark background. the very soft lighting doesn't help matters, and the gun doesn't seem to have much or any specularity going on. the shader looks very flat, and there's not a lot of information in the textures. the stock looks essentially all just one fill of dark grey.
thanks, i done it and for the stock i didn't know how to do it because it's plastic (i really hated how they deleted racer's tetxturing tut )
so anyways, even in ddo i didn't know how to do it plastic so it's metal now.
Replies
take a look at this tutorial on creating a shotgun and you should learn a lot: http://www.polycount.com/forum/showthread.php?t=100984
thanks, i done it and for the stock i didn't know how to do it because it's plastic (i really hated how they deleted racer's tetxturing tut )
so anyways, even in ddo i didn't know how to do it plastic so it's metal now.
check out this guy's epic 870