First of all I want to salute all the Polycount members, I have been following this amazing site for a while and enjoying the art flowing in the air. I never posted because I don't have any interesting material yet.
I decided to post because I have a problem with my reflections in Maya and I can't find that problem elsewhere (maybe I'm not searching the correct words :S) The problem is with the reflection of a material having a displacement added with the maya Subdivision Aproximation and Displace Aproximation.
The problem seems to be that that Subdiv Aprox and DispAprox are not working on the reflected image, but working properly on the material.
Here is an image of what I'm saying
And a Screenshot from the attributes for the Subdiv Aprox and Displacement Aprox
I haven't found anything similar on the internet... but maybe some of you have the solution to this strange problem I have.
Thank you for your time.