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World Position Offset: Animated Directional Waves?

polycounter lvl 16
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King Mango polycounter lvl 16
I haven't been able to figure out how to get an animated wave to move across my mesh.

I can get displacement but I can't figure out how to pan anything to make it appear as if the waves are travelling across the surface of the water.

Right now what I have is the panning of the water normal textures moving at the same angle as the variations I've painted in and while it looks good from above, as you get down and look out across the water the effect breaks down and you can see it's just the same verts going up and down.

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