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Trains and Roller Coasters in Engine

polycounter lvl 14
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superdenny707 polycounter lvl 14
So I have a few cool ideas about putting a train (or other moving vehicle with multiple trailing parts) into a game as part of a level. unfortunately I have no idea how to actually do this.

My idea right now is that I could use physics, and set up the the train to somehow stay on a set of 'rails.' I can see now that there would be a problem with the way it would actually look. I could animate the train, but then I would have to animate everything the train would have to do, and it would be far less robust and reusable. I'm hoping that there's a way to combine the two ideas somehow (hopefully in a way that someone has some experience with)


Does anyone have experience with this or anything similar and can point me in the right direction?

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