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Economy Seat from a 787 Dreamliner...

polycounter lvl 6
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punchface polycounter lvl 6
Not game art; way too high poly. I did this for an informal job interview with a company that does a lot of 3d viz of aerospace stuff. They sent me a video of a 3d tour (slow camera fly-thoughs and all that) of the inside of the plane, I took a couple of screen caps for reference and then started working.

The understructure is fudged and fictitious. The pieces shown are "real" but their placement and relationship to each other is wrong and there's some stuff missing...There was a square(ish) red and black thing under there that I just couldn't get a good look at because it was alkK92b.jpgl3lvk.jpgways in enough shadow that I couldn't reliably pick out the detail...Oh well...

I'm thinking that when I have the time, I might use this seat as a high poly ref and project it's AO and normal detail onto a low-poly version and then, well...y'all know how that works. :)

pf
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