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Hyperborean landscape

Hello!

I have started a new environment again! This will be one of my final projects for the university, so I hope to learn a lot from it.

I'm using Maya and UDK, and I'm currently learning Mudbox and Worldmachine.

Here are three quick concepts I made to illustrate what I'm planning on doing.
I'm hoping to create a sad environment without relying too much on the subject matter; I decided to keep the aqueduct whole rather than in ruins. I'm relying on the colour scheme and shapes to convey an atmosphere of a cold, desolate place. Basically I'm trying to create a depressing world by using beautiful things.

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Blockmap in UDK:
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Architecture in Mudbox:
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Landscape currently in UDK:
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I always love to hear critique and advice!

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