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quick branches in maya

zombie420
polycounter lvl 10
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zombie420 polycounter lvl 10
I'm watching 3DMotive's tutorial on foliage creation and the author, who is using max, just selected a tool called "branch" that allows quick branch creation. I've always subscribed to the mindset that anything max can do, maya can do, but this tool is new for me. Anybody know how I would use that tool in maya?
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