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Zbrush Normal Map Projection/Baking Issue

Hi guys,

currently retopping in zbrush and i keep checking how well the projection is coming out as i go along... however im getting the following result:

projectionproblem.jpg

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Any explaination? or advice?

Cheers

Replies

  • cryrid
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    cryrid interpolator
    Tinkering with the projection distance or projection shell will probably make a difference. At the moment it's probably seeing underlaying subtools as being closest and projecting those surfaces as a result.

    Projecting itself should only be needed if you plan on continuing the sculpt, or baking in zbrush vs a program like xnormal.
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