Hey all, thought I'd ask for some feedback on a bust I've been working on and off of.
I'll be polypainting this later once I'm done with the sculpt, which will be after I do more on the cape, shoulder pads, forehead jewel, undershirt, hair, and put in proper eyes.

Cheers!
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Here is a render from Keyshot:
I'm not 100% satisfied by the render, the materials on his shoulder/neck guard are way too shiny, so I am currently tweaking them to be more matte/less vivid, they detract too much from the face. I'll also be making a stone body, this was only ever meant to be a bust, having a fleshy thing for the base is kinda weird.
If you've got a suggestion, please let me here it!