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WIP 5th centry Korea cavalry

Hello

I have been modeling high poly models, and this is my first low poly modeling. I have made the same thread on different forum, but I think this website gets more replies and advice. My purpose making this character is to understand and study low poly game modeling.
All though I am not a fan of sculpting details, and go for realistic, I think this is a good project for me to study game modeling.

I am finding difficulties on baking and textuering for game characters, and now I know how hard is to create good game models.

The general is about 8500 polys and the horse is about 5000. Currently I applied spec, diffuse, normal, and bump maps on blin shader in Maya.
I need to tweak and add textures.

Any advice from experts or more experienced game modelers, would be great.

Thank you.


warrior_02-1.jpeg
warrior_03-1.jpeg
warrior_01-1.jpeg

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